One note to the Asterix-Fix, which is also included in this core here, besides the "blitter-fix" and the "7-bitplane-fix".
Back in time, some people here reported two games, which makes problems in steering, when the Asterix-fix is included. The first one that was mentioned was "Super Street Fighter 2" and the second "Rally Championships".
I tried both of them now with this core. "SSF2" works normally, i could not found any incompatibility here. All fighters can be steered normally.
Then i tried "Rally Championships" and here the gears can not be inserted and so the car dont move. But this IS NOT an incompatibility of the core, it is the same on a real A500 when Kick1.3 is used. The reason is, that the game itself has a problem under Kick1.3 and only works perfect under higher kicks.
Look here in the "Hall of Light" and scroll down the screen to Notes, there the problem under Kick1.3 is described: http://hol.abime.net/1193
But the game works normally with this core here, when a higher kickstart is used. Same on real Amigas. For example on my A600 with Kick2.05, i can steer normally in the game.
With the normal FSB150520 core (on which this new core here is based on) "Rally Championships" can also be steered with Kick1.3. This is why some users first thought, that this is a problem caused by the Asterix-fix, but it`s not. That the game works on Kick1.3 differs to the behaviour on a real Amiga500 with Kick1.3.
So until now, there was no incompatibility found that was caused by the Asterix-fix. Also i have not found a new problem until now, that was caused by the "blitter-fix" or the "7-bitplane-fix". Let`s hope, that it will go on like this, but i have a good feeling.